Description
Continuing my exploration of Cinema4D’s Pyro system for creating deep space nebulae. This time I used Redshift for the rendering but sort of wish I’d used Octane as the sim proved to be too much for my GPU. Fortunately “Rochallor” is a 96 core CPU rendering beast 😄
This is the latest entry in a series of images that I started in 2001 using Lightwave (w/3D geometry) and continued in 2008 (using Lightwave “Hypervoxel” volumetrics).
Darth Sync –
This is just awesome work. Love it.
Bill McGovern –
Looks so closed to 3D that I find myself moving my head back and forth to see if it really is. Very nice!
Terry Palmucci –
Peter Harcsa –
Beautiful! Deep and mystical, thanks for creating this wonderful art!
Chris van Dijk –
I love it Ryan!! wow keep it up sir! 1