Digital Blasphemy | 3D Wallpaper

Posted on April 13, 2022

After the Rain

Did a little more work on my desert scene. I discovered I liked the multiscreen version of “After the Rain” more than the single-screen so I tried to bring those qualities to this new version. Since the new framing showed considerably more of the sky I added a receding storm cloud to bring the whole theme together.

Let me know what you think in the comments 🙂

Posted on March 31, 2022

Shoreline

Before digging back into learning Houdini I wanted to create something peaceful and minimal using VUE. As much as I like to push the envelope to try new stuff, quiet beach scenes like this are comfort food to me.😃
I hope you enjoy them too!

I’d also like to mention that the a la carte system is back so non-Members can now purchase individual wallpapers. My new non-watermarked files are available and folks can now use a shopping cart to purchase multiple wallpapers at once.

Posted on March 27, 2022

Fluorescence[11]

After I posted the UKR version of “Fluorescence” a few weeks ago some folks noticed that the new version looked a bit “cleaner” than the original. It’s true that I had to clean some things up to render that a new version of that file.

Fluorescence[6] is probably my most famous render, but I’ve never been able to create proper versions for modern monitors because I created it using an old version of Lightwave (version 6) and the newer versions render things a bit differently.

This is my basically my attempt to create a more “modern” version of an old wallpaper for 4k monitors and above. I used Lightwave 11 this time so I’ve reflected that in the title. Will I render a new version using my new tools someday? Of course 😄

On a personal note I just returned from some much needed family time away from the workstation and I am looking forward to getting back to my crystals.