Portals (Valley)

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SKU: starvalleyportals1 Category: Tags: ,

Description

I had long had the thought that my “Portals” scene would support one of my ultra-wide Triscreen images. My “Valley of the Stars” render was the first scene where I felt I should give it a try.
Let me know what you think!

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33 reviews for Portals (Valley)

  1. Gary [lifer]

    I just wanted to let you know that this image is my 16yo son’s favorite image. It is such amazing work and is very much appreciated it my house. You are very talented!

  2. docster [basicmember]

    Ryan, this is really beautiful, but I’d appreciate it even more if you’d placed the caped person (the Caper!) off center to avoid the dreaded bezel slash….

  3. Mario Carini [basicmember]

    A broad and expansive image! I feel I could step right into the scenery.

  4. Riverwalker [lifer]

    Majestic and grand vision. Powerful relationship of human and cosmos relationship. Thank you.

  5. Elaine [lifer]

    I love this! Portals has always been a little bright for me. This overlay against valley of the stars is gorgeous. It’s going right onto my S4.

  6. Paul [nonmonthly]

    I just set this as the background for my new Samsung Tab S2.

  7. Erick [lifer]

    There is a portal set up in Skyrim during the Touching the Sky quest that looks like this. Great job man!

  8. Angelique [lifer]

    Pretty cool :)It gives the impression that the guy is looking at the view out of several windows. I like someone else’s suggestion that Highland would be a cool alternative view out of the portals.

  9. Psyclone [lifer]

    The guy needs to be offset on the dual screen version. The portals are positioned alright, but the guy is split in half.

    Definitely a great version of Portals though! This is great. Looking forward to more of these possibly in the future!

  10. Marco [lifer]

    So amazing, dark and futuristic. I wish I was there

  11. Dr ZUL [lifer]

    I didn’t think you could improve on ‘Portals’…..I was wrong.

  12. Renaud [lifer]

    I really like the Portals. That’s currently my favorite onebut I find this version too dark. I prefer the original, more colorful. Nice rendering anyway. Keep up the good work.

  13. Stef [lifer]

    I don’t even care where they go. There’s nothing wrong with a panorama view.

  14. Luke [lifer]

    Looks good, but I agree that it doesn’t make much sense to have all the portals going to the same place – maybe each could open on a particular season of Highland Valley?

  15. Darlene Y. [nonmonthly]

    Nothing short of breath taking.

    You are blessed. Your views are magnificent.

  16. Jason [lifer]

    This is really cool. I’d like to see you expand on this idea, although I do agree it would be pretty cool to see each portal lead somewhere different!

  17. Travis [nonmonthly]

    Love the ultra wide version. Very industrial looking.

  18. Clear [lifer]

    Hey Ryan;

    Very interesting concept to work into your Portals and I do dig this, but I’m included to agree with some of the previous comments about how Portals had always led to other ‘scapes’. Your comments immediately made me think of the ‘Overseer’ images, I think that might also work well as a pickle jar project, kind of like the Overseer is looking at a single scape from, let’s say, an alternate dimension.

    As always big fan of your work, all the best to you and yours!

  19. amateria [nonmonthly]

    Mountains, Milky Way (or some other similar galaxy), and aurora, all great stuff! Nice colors.

  20. Tumhalad [nonmonthly]

    This looks good and breaking up one render to place within another must have been a nightmare.

    For me the concept of the portals is that each one should look to a different world. For me this is more of a panoramic window onto a scene.

  21. Ryan

    This certainly isn’t intended to replace the original. It was just an experiment.

  22. Zealot [lifer]

    Do not misunderstand me. Your work is great as always. But I would prefer the original version which shows every portal will led to another world/dimension instead of leading to the same world/dimension maybe in different time shapes. But everyone favour different.

  23. drow [nonmonthly]

    one valley, one castle. six different moments in history, six different eras, six different lords and courts. yet, the dark mountains sat brooding and eternal, and the same stars, the same shimmering lights loomed in the night sky. and one watcher, considering this strange omen.

  24. R [nonmonthly]

    I understand what Gregor is saying and though each portal had lead to a different place in the past, maybe the figure has something important to accomplish here and has set all portals to one place based on a singular task.

  25. Al [basicmemberlifer]

    Now that is a cool idea! Nicely done, Ryan!

  26. Gardner [lifer]

    This kind of gives me the feeling of what it’d be like to see Valley’s on triscreen, for those of us who don’t have that luxury. I like it!

  27. Penny D. [nonmonthly]

    Very cool.. Add a starscape behind the portals and it just might be perfect. Another thought… have each panel go to a different world.

  28. Cos [lifer]

    Amazing! This is really awesome 🙂

  29. Gregor [lifer]

    I like the idea of the portals very much. The original combined so many different places where you could go to… but with one single scenery, what’s the sense of splitting the image into six parts? Every portal would take you to the same place.

  30. BETSEY [lifer]

    you done good…

  31. Jenanne [lifer]

    So glad you moved this from the pickle jar to the main gallery, Ryan. This render works great in the portals format, and I can think of several others I’d love to see portalized. 😉

  32. Gina J [nonmonthly]

    I really like it. The concept would work well with some of your others as well. Love the thought of stepping thru a Portal to someplace else. Thank you for your work. =)

  33. Ryan

    I had long had the thought that my “Portals” scene would support one of my ultra-wide Triscreen images. My “Valley of the Stars” render was the first scene where I felt I should give it a try. Let me know what you think!

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