When I was creating “Cloudbreak” back in January my original idea was to add a forest to the scene. I was worried, however, that it would take too long to render so I went forward without trees. I recently decided to reopen the scene and see if I could add them and have the scene render economically (on Shadowfax no less). To better see the individual trees (and shave a few hours off the render time) I’ve zoomed in the camera just a bit. Either this render or the original will go into the Pickle Jar shortly so let me know which you prefer!
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I am a sucker for lighting effects like this. Thanks for bringing some much needed light to my day!
Alright, I admit my bias – I’m a sucker for misty tree-swathed mountains.
I would prefer the original because it is something different than the other “clouds in the mountain trees” renders, such as Misty Ridge, Morning Mist, Strathwood, et al.
I like the one with trees more than the barren example…
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This is the better version. Love trees.
I love this version – I live in Washington as well and it reminds me of home.
Ah, very nice indeed, airy.
(The wall is about a days march north of here.. 😉 )
I enjoyed the original version, but the forest makes this render infinitely more appealing to me. Thanks, Ryan!
I absolutely love how beautifully serene this render is. And I’m glad you added the forest back in, I don’t think it would be the same without it.
Very familiar…Strongly reminiscing of Western Washington where I live.