Digital Blasphemy | 3D Wallpaper

Posted on September 24, 2012

Tharis for multiple monitors -- Added 09/24/12
I’ve added a new version of “Tharsis” to the Members Gallery this morning. I’ve also added the dual and triple-screens today.

The changes in the new version are mostly in the sky. I’ve brightened the second Martian moon a bit more and I’ve added a pale blue dot (with a paler/smaller white one) near the sun. I’ve read that you can see the Earth and the Moon as separate with the naked eye from Mars so I rendered them as a “double-planet” here.

The first version will stay available in the Pickle Jar, even though the changes here are pretty minor.

Let me know what you think of the changes and the multiscreen!

Posted on September 20, 2012

Tharsis -- Added 09/20/12

I’ve added “Tharsis” to the Members Gallery this morning. I recently came across an article about how sunsets on Mars have a blue tinge and was inspired to try it myself. Anyone have a model of the Curiosity Rover they would care to share…

I developed and rendered this one on Asfaloth while trying to render the “Sierra” multiscreen on Bucephalus.

This is the 4th wallpaper I have created since July using the mobile workstation (Cytokinsesis, Arboreal, and Mistveil Mountain are the others).

Also:Members can now download images sized at 720 x 1280 (to fit the Samsung Galaxy S3) and at 640 x 1136 (to fit the new iPhone 5).

I’ve also added images sized at 1252 x 626 which my Members can use to take advantage of Twitter‘s new “Header Photo” feature.

Zip files of these collections (I added over 300 files of each size) can be found here.

Posted on September 17, 2012

I made a little video showing off how the “Mystic Halo” Live Wallpaper looks on my new Nexus 7 (my first ever Android device).

I am a long-time iOS user and I have been very impressed with the degree of customization available with the Android OS!

This Live Wallpaper is based on “Circular Logic” from 2004.

The free version of the Live Wallpaper is available on Google Play here.

The version shown in the video is available (for $0.99) here.

Don’t be surprised to see a few more DB themed Live Wallpapers pop up in the app store in the weeks/months ahead. Android really seems like the best way to take DB “mobile”.

Sorry for the audio in my recording btw. It may be difficult to hear me over the sound of Bucephalus roaring the background.

Status Update: I am currently working on rendering the Sierra multiscreen on Bucephalus. Sierra is a rather complex scene and the render has crashed more than once over the past week. I think it is still at least a couple of days from finishing.

I created a new seasonal wallpaper last week using Asfaloth, but the subject matter is better saved for later in the year (sneak-peek here if you don’t mind spoilers).

I am going to try to have my collection of 640 x 1136 images uploaded soon for the new iPhone 5.

I have a new scene going on Asfaloth now (that multiscreen is taking forever!). This one was inspired by a sunset photo I saw recently in the news…

Posted on September 11, 2012

Nightfall for multiple monitors -- Added 09/11/12

I’ve added the dual and triple-screen versions of “Nightfall” to the Members Gallery this morning. I wasn’t happy with the 7680 x 1600 render that I finished last Friday so I tweaked a few things and re-rendered at 1440 x 3000 for a smoother look.

I hope you guys like it. Starting work on the “Sierra” multiscreen today.

In other news, today I am celebrating another successful trip around the Sun. Hard to believe it I was only 25 when I first posted this site back in February 1997.

Feel free to post in my “birthday thread” on Facebook for a chance to win a free membership/renewal!

Posted on September 7, 2012

I’ve posted a minor update to “Nightfall” this morning. This version is sourced from my 4800 x 3000 print render and addresses some of the issues with my original (squared off clouds, noise).

This update overwrites the original in my gallery so you might want to give it a new name when you download it (if you want to keep both versions for comparison).

The print version can be found here.

I’m still working on the multiscreen render and hope to have it up shortly!