I’ve always enjoyed rendering caves for some reason. This is an update to one of my lesser
known renders from 2004. I will admit the first version
wasn’t my most popular piece. Hopefully my skills have improved in
the 9 years since 😉
Let me know what you think!
Phil C. [basicmember]
I would love a more darkened version of this, with the light from the rear strengthened but the light in the front much less evident.
Love it! Any plans of making a multi screen version?
Awesome work as always, but it could use some sharpness reduction and smoothing, if it looked slightly more realistic it would be beautiful but still awesome job much better than I could ever do.
I just really enjoy this 😀
Can you add a version for the Galaxy?
Still not a favorite, but the changes are excellent. Much improved.
How about some different colored versions? Amethyst? Rose quartz? Tourmaline?
Much improved update. The changes make this now a wallpaper I like. The first version didn’t sit well with me. Overall effect is much improved.
I’ve added an updated version of “Geode (2013)” to the Members Gallery this morning. The first version had a rather busy cave wall texture which I think detracted from the whole. It may have worked before I put the crystals in but it definitely was too much after.The new version has a simplified wall texture, which is also a bit darker so hopefully you can see your icons better. The first version will remain available in the Pickle Jar.
Great piece. Each time you release a new piece I am always awestruck. You’ve really been outdoing yourself in 2013. Can’t wait for the next one!
This has potential, but the colors are all wrong. Maybe it’s because I’ve got a geology/gemology background, but these crystals look like nothing you’re going to see in nature. If you wanted this to look like a typical geode, the crystals would be quartz or calcite, and therefore white–though that would likely be unattractive for this. An amethyst geode would be a different story, but the crystals would be purple, becoming more intense on the points. A citrine geode would be similar but yellow/orange. An ametrine geode would be the most interesting, since it’s a mix of citrine and amethysts, in other words part yellow part purple. Maybe a lot to manage, but it would be a lot more attracitive.
the green is a little overwhelming. more variety in colors would be good.
Usually your caves are among my favorites, but I dislike this one. Sorry, Ryan. I think it’s partly the colors.
I would call this piece “Dragon’s Throat.” First thing I thought of when I saw the image.
I like the detail, I like lots of detail. And I like how busy it is… keeps me from getting bored/tired of it easily.
My new render will have a darker cave wall (greenish/gray) so the crystals should definitely “pop”. I’ve been using FileZilla actually so maybe it is my internet connection 🙁
I like it. Change the cave wall texture to something simpler in a dark grey/brown to make the crystals pop more.
Regarding your FTP client, what are you currently using? I recommend FileZilla, been using it for a few years and it works well for me.
Meh! Too busy, too blurry. No detail, no one item to pull your eyes to. Your skills were never in doubt, but I gotta say, not one of my favorites.
I absolutely love this render great job!!!
I have a new version rendering with a simpler rock texture. The new texture should also cut down a bit on the render time as it eliminates the reflective parts. Stay tuned!
I may need to look into a new FTP program. The PNG files and the iPhone 5 resolution should be showing up now.
I can only give an 8 on this one because the 2880 x 1800 link isn’t working, and I can’t get the level of detail I’d like from the lossy 2560 x 1600. Still, it looks impressive, quite true to the nature of crystals, so the colors are varied, but subtle. But, making it that realistic makes it appear too busy. Also, on zooming in, I see a spot by the DB watermark that looks like a platform; no crystals, just kinda dead. I’m not sure if that was intended, but it’s there. Just FYI.
Missing iPhone 5 version
Excellent job! I know some people complained that the crystals make it look too busy, but thatâs actually my favorite part. My issue is that I think the crystals and rock color are too similar so it blends into a big mass. I agree with CHSperaâs comment that it would be nice to see this in blue, green, purple or a night version, maybe with glowing crystals (think Matterhorn crystal cavern).
Love cave designs, and this one has pickle jar material written all over it. Hopefully we get to see some different color variations of the crystals, that would be really awesome!
I LOVE it! Excellent work with colour and depth. The water is nicely rendered. The overall feel is sinister, yet exciting. Part of me wants to run away, but a bigger part of me wants to go inside the cave and explore. I’d expect to find a HUGE dragon inside, resting on a pile of crystals. I can’t stop looking at it, I keep finding new details. Wow.
I can see where you guys are coming from regarding the cave wall texture. My first design didn’t have crystals so I wanted the cave walls themselves to be veined with precious metals. Adding the crystals after that may have put it over the top.
Well I love cave images (and caves, for that matter! Though of course your caves are way cooler than any I’ve ever been in!) so two thumbs up on making more cave images! 68 hours to render… wow! Is that from lots of reflective surfaces? The foreground crystals are a little bit busy, maybe some fatter ones would have broken it up a little, or some of the rippled texture of some of the background crystals? It doesn’t bother me much, though. I would love a night version with more contrast (what can I say, I love night scenes and deep shadows) and deeper blues (but still with the turquoise water). Come to think of it I think a little more contrast would bring out the reflections in the crystals a bit more. Just my 2 1/2 cents, not that any of it is worth another 68 hours of rendering! I think it is a great image as is. I want to kayak it!
I’m on older man; I’m not much into the fantasy type stuff you do. I very much like the nature scenes you’ve rendered. And from the 2004 area “Idyll” is my favorite. And if you’re going to rerender anything from that area the “First Green” and “October Flame” are my candidates. “First Green” is very nice but lacks detail and definition. Rerendered “Geode” is very nice too, but just not for me.
Neat image, but IMO a little too busy. There is so much texture in this piece that it hurts my eyes after a while. O.o
I do like the coloring you used, and I always love cave scenes.
I don’t think this one will make my favorites, the coloration and metallic texture just doesn’t fit my tastes.
Again, PNG versions are missing.. :
Reminds me of the massive geode scene in “The Core”.
Ryan, this is a good image. I like the ruby red. It might be nice to see this in blue, green and purple (different geodes) and a night version might also be cool. the light in the lake is external, so starlight coming in might be an interesting effect with the lakeside crystals.
Just a thought
so good. Love the red (my imagination is running wild wondering what’s causing it) and the detail. can’t help but wonder if the water would really be that color though, or if it’d be a deeper blue with some red towards the source of that light …
any chance of iphone 5 and ipadHD files coming soon?
The deep red color is so beautiful…going on my iPad right now 🙂