This piece started with Vue d’Esprit’s atmosphere editor. I put together a great sky and then I worked to create a scene to go with it. First I tried an ocean scene, but later settled on a forest. The volumetric fog in this scene is quite expensive to render, so I am having a hard time producing a multi-screen render. I still run the multi-screen render on my alternate box when I have no other more pressing projects, but it is very slow going.