Digital Blasphemy | 3D Wallpaper

Posted on September 23, 2019

Autumn Cove



Multi-Screen Render

Happy first day of Fall!

Working with Gaea here to create a realistic Autumn mountain scene. In the end though I decided to leave off the mountaintop. Believe me, there’s quite a bit more beyond the frame here (watch for the multiscreen soon!).

My first version of this had a uniform distribution of trees going up the hillside, but I thought it would be more interesting to have the autumn colors transition to evergreens with altitude.

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Posted on September 11, 2019

Misty Ridge (Autumn)



Multi-Screen Render

It’s my birthday today (huzzah!) and if you’ve been following DB for a while you may have noticed that my favorite birthday hobby is posting new renders. You guys have been great to me so I would rather give you the present 🙂

As the leaves start to change I start thinking about Autumn renders. I’d known since posting “Misty Ridge” in June that I was going to do an Autumn version but I didn’t know at the time how taxing it would be on my machine. It really pushed Shadowfax to its limits but I hope the result was worth it.

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are in the works!

Posted on September 9, 2019

Endeavor



Multi-Screen Render

Digging deeper into Gaea here to learn more about using different starting shapes to make (hopefully) interesting landforms. Just scratching the surface here so I’m pretty excited about the possibilities.

I’d added a little traveller for scale but decided at the last minute to remove him. Maybe I’ll put it in the Pickle Jar later. I hope you enjoy it!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are available!

Posted on September 2, 2019

Hyperion



Multi-Screen Render

Still working with Gaea here, learning a new erosion mode (deposits). The gas giant was created using Lightwave and the moons are all Vue planetary terrains.

I had thought initially to recreate “Majesty” but the foreground doesn’t really match the original all that well. I hope you like it regardless 🙂

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are available!

Posted on August 28, 2019

Carved By Time



Multi-Screen Render

I mentioned last time that I’ve been diving deep into learning how to use Gaea with Vue. “Snowtop“, “Waypoint“, and “Chione” have all featured Gaea landscapes and this time I thought it would be interesting to do a desert scene.

With this one I explored a lot of the different erosion modes in Gaea and how they interact. I have a lot more to learn but I thought this scene turned out nicely. Hope you enjoy it!

Non-watermarked lossless 8K version available to Lifetime Supporters and Plus Level Members (and above). Dual and triple-screen versions are available!