Digital Blasphemy | 3D Wallpaper

Posted on March 10, 2012

You may have heard that Apple is releasing a new iPad shortly.

I first heard whispers last July that the new iPad would have a 2048×1536 display and I’ve been rendering my images at 3277 x 2048 ever since. The new model requires wallpaper to be at least 2048 x 2048 so you can get the full resolution whether you are in portrait or landscape mode.

Today I collected together all of my highest resolution renders and created a set of 123 wallpapers designed to show off the shiny new “Retina” display. Most of my newer work has a 2048 x 2048 version available, along with some old favorites.

These wallpapers are available now in my Members Gallery but it will probably be easiest if you grab the entire archive from my downloads page.

Please let me know if you have any questions or comments. I hope you enjoy them!

Posted on March 8, 2012

Red Sky At Morning -- Updated 03/08/12I’ve added “Red Sky At Morning” to my Members Gallery today. I’ve always been fascinated by how sunlight from below the horizon and that is the general theme I am working with here. Other examples of this include “Afterglow” and “Extrasolar“. I probably could have added more in the foreground here but I really wanted it to be mostly about the sky.

Starting the multiscreen now and hope to have it up shortly. Thanks to everyone who signed up or renewed over the past few days as I offered my final coupon code!

If you missed the sale there is still a way to get 25% off your Membership or Renewal. Purchase yourself a copy of ChronoWall and you will receive a coupon code that will work on my site! ChronoWall really compliments my artwork and I recommend everyone give it a spin!

If you are already a DB Member you can save 25% off of the purchase price of ChronoWall by using the coupon code listed here.

PS: I hope to start adding images sized for the new iPad (2048 x 2048) sometime next week. Anyone planning on picking one up?

Posted on March 5, 2012

My Final Sale

Last year I added “coupon codes” to DB so I could offer a special discount every so often. It was nice to start with, but over time I have come to realize that a lot of folks were “waiting for the next special” and that’s not where I want to be. There was also the awkward position of offering a discount only minutes after someone had signed up at the regular price.

I have decided going forward to keep only the three coupon codes I have in place for education discounts (code: learning), military discounts (code: liberty) and returning Members (code: iamback). The discount for people who purchase Chronowall will also remain in place.

I am offering one last coupon code today through midnight 3/7 (code: lastsale) for everyone who has been waiting for the next one and then I will be discontinuing all other coupon codes.

All Memberships and Renewals are 25% off from now until midnight 3/7 if you use the coupon code “lastsale”.

Renewals are added onto your current Membership so you will lose nothing by renewing during this last special.

Get ’em while they are hot! Feel free to leave any questions or comments in the thread below.

Thanks everyone for supporting my work!!

Posted on March 3, 2012

Free Facebook Timeline Covers
Back in early January I added a collection of free images for use with Facebook’s new “Timeline” profile format. So many people have enjoyed using them that I’ve given them their own gallery on DB so you can browse through them a bit more easily.

As always, Digital Blasphemy Members can download them all in a handy zip file on my Downloads page.

What exactly is a “Facebook Timeline Cover”? Click here for more info.

The multiscreen of “Redfern Forest” is now rendering on my alternate box and I have a new project rendering on Bucephalus. Stay tuned!

Posted on February 29, 2012

The Redfern Forest -- Updated 02/26/12I’ve added a third (and most likely final) version of “Redfern Forest” to the Members Gallery this morning.

I’ve darkened the tree bark considerably and scaled back the displacement mapping on the tree trunks. They should look less jagged but still retain some texture. I also dialed back the atmosphere quality a bit so it would render quicker.

I haven’t really changed anything with the composition.

It’s not perfect but I’m ready to move on. Multiscreen render next!