Borealis

Posted on January 18, 2024

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Borealis

Continuing my theme of reimagining “classic” projects to start 2024.   I first dreamed up the ice world of “Borealis” in 1998 using Bryce and did another version in 2006.   This render is more a rework of the original version.   I wanted to use Gaea to add snowfall to the scene and subsurface scattering to add some light penetrating the ice structures.    My traveler also makes an appearance surveying the scene.   

I hope you enjoy it regardless of the temperature where you live.