Posted on January 18, 2024
Continuing my theme of reimagining “classic” projects to start 2024. I first dreamed up the ice world of “Borealis” in 1998 using Bryce and did another version in 2006. This render is more a rework of the original version. I wanted to use Gaea to add snowfall to the scene and subsurface scattering to add some light penetrating the ice structures. My traveler also makes an appearance surveying the scene.
I hope you enjoy it regardless of the temperature where you live.
= Add to your a la carte shopping cart.
Dual
Triple