Digital Blasphemy | 3D Wallpaper

Posted on August 28, 2019

Carved By Time



Multi-Screen Render

I mentioned last time that I’ve been diving deep into learning how to use Gaea with Vue. “Snowtop“, “Waypoint“, and “Chione” have all featured Gaea landscapes and this time I thought it would be interesting to do a desert scene.

With this one I explored a lot of the different erosion modes in Gaea and how they interact. I have a lot more to learn but I thought this scene turned out nicely. Hope you enjoy it!

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Posted on August 26, 2019

Chione



Multi-Screen Render

When I posted Snowtop a little while back I mentioned that it was an experiment learning Gaea. Quite a few folks left comments here and on social media indicating that I should post more Gaea experiments when I had them. I have a couple such projects in the works and this is the first.

“Chione” (named for the Greek goddess of snow) continues my study of Gaea’s snow cover node (which I also used in Snowtop). I hope you enjoy it!

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Posted on August 19, 2019

Waypoint (Night)



Multi-Screen Render

If you’ve been following my work for a while now you will have noticed that sometimes I like to imagine magical portals linking my worlds. Waypoint was planned from the start to depict one such portal. The day version shows it “closed” while this night version shows it opened and ready for use 🙂

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Posted on August 15, 2019

Waypoint



Multi-Screen Render

I’ve been tinkering with this one for quite a while now and the time has come to post it and move on. I’ve actually created two other renders based on elements I created for this scene. Midnight Sun uses a variation of the foreground and I created Snowtop using a variation of the background mountain here.

The “waypoint” was created using Medium and more will be revealed about its purpose in the near future 🙂

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Posted on August 7, 2019

Snowtop (2019)



Multi-Screen Render

Gaea is a lot like Plant Factory for terrains. It’s a powerful, deep program that I’ve only barely started to learn. I hope you don’t mind seeing more experiments like this as I teach myself the ropes. If the title sounds familiar please see this Bryce render from 20 years ago 🙂

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