Digital Blasphemy | 3D Wallpaper

Posted on August 12, 2021

Springwalk

The fourth and final entry in my “Walk” seasonal series. I’d considered waiting and creating/releasing these during the seasons represented but decided against it. I hope you guys aren’t getting weary of them.

As for this spring version, after returning from our family road trip I created a spring render with green leaves rather quickly. After finishing it I decided to try a version with small purple blooms and I felt that one better represented the season. I will share the first version eventually though 🙂

I hope you enjoy this render and the entire series!

Posted on July 29, 2021

Winterwalk

The new technique I developed for scattering fireflies through my Nightwalk scene worked so well that I also used it to add falling leaves to Goldenwalk (be sure to check out the new version in the gallery). The next step was to scale it up to add snowflakes to a winter scene.

Let me know what you think of the results. At the very least it should cool off your desktop during a hot summer.

Hope you enjoy it! Dual and triple-screens available.

Posted on July 18, 2021

Nightwalk

I’ve reset to the season to summertime for this nighttime version of “Goldenwalk“. I’ve been taking lots of walks over the past year or so and have been trying to bring my family along whenever possible. My son Ian prefers to walk at night so we’ve gone on quite a few “nightwalks” (as he calls them) this summer. Our neighborhood looks quite a bit like this render (when all the fireflies are active) and on one particular nightwalk we encountered a cat that followed us almost the entire time. I added him to the scene so I would always remember those walks 🙂

Hope you enjoy it! Dual and triple-screens available.

Posted on July 13, 2021

Goldenwalk

I hope it’s not too early for Autumn renders 🙂 I don’t play video games like I used to, but I’d been wanting to play “Ghost of Tsushima” for a long time and finally picked it up a few weeks ago. Of course I was instantly dazzled by the incredible environments and put the game aside to recreate one of them 😀

This particular scene was inspired by the “Golden Forest” area but I’ve purposely left out the Japanese influences (this time) to give it a bit more general appeal.

Hope you enjoy it! Dual and triple-screens available 🙂

Posted on July 2, 2021

Motherboard

My education with Blender continues. I’d been meaning to learn how to use the new “Geometry Nodes” for a while now and decided to follow an interesting tutorial that I found on YouTube to create this stylized “motherboard”. While I did follow instructions and use some of the supplied texture maps, I did create all the models and I feel like I’ve made the scene my own in a number of ways. I hope you enjoy the render as much as I enjoyed learning how to make it.