Digital Blasphemy | 3D Wallpaper

Posted on June 28, 2007

  • I’ve added dual and triple-screen versions of “Outpost”. After reading all the feedback I’ve decided to switch the versions in the gallery. The orange neon stays. Thanks to everyone for the feedback!

Posted on June 27, 2007

  • I did a little more work on “Outpost”, tweaking the scale and the moon environment somewhat. The new render is up this morning. The original has been moved to the Pickle Jar.
  • Late Update: Some of you have mentioned that you miss the orange “neon” in the original “Outpost”. I removed it pretty much at the last minute. I liked it when the base was viewed from the top, but didn’t think it necessary with the ground level view. Anyway, I’ve posted a version with the orange glow intact inside the Pickle Jar.

    If you have a preference perhaps you could post here and tell me which you prefer? I’ll give it a day or so and the favorite will remain in the gallery.

Posted on June 24, 2007

  • I was looking through “Full Moon” with Ian last week when the idea struck me to create a wallpaper featuring the Moon. I wasn’t sure exactly what I wanted to do, and the idea took a few days to get started, but I think I’m happy with the end result. The render is called “Outpost” and it is up now for your review.

Posted on June 13, 2007

  • I’ve added dual and triple-screen versions of both “Biodome” and “Biodome Sunset”.

Posted on June 9, 2007

  • Thanks everyone for the wonderful comments on “Biodome”. I’m glad that most of you seem to like it!

    Quite of a few of you asked if I would post a night version. I actually had one planned from the start, and modeled the “Dome” with lights accordingly. I had to get the atmosphere the way I liked it though, so it took a couple of days to work out. The “sunset” version is now up on the New Images page.

    I’ve also posted a revision of the original “Biodome” which fixes an issue with one of the tree models.