Digital Blasphemy | 3D Wallpaper

Posted on July 25, 2012


I’ve added the dual and triple-screen versions of “The Eye of Aquila” to the Members Gallery this afternoon.

This one took a bit longer than usual to finish because I spent a few days trying out some different changes to the single-screen. Some people really like this one while some others really don’t. . .

In the end, I decided to stick with my original vision. I hope you guys like purple 😉

Posted on July 21, 2012


I’ve added the dual and triple-screen versions of “Magnetar” to the Members Gallery. It is actually a 7680 x 1600 section from a larger 7680 x 4800 render so the magnetar itself is much more prominent.

I thought this was preferable to adding more empty space on the sides but opinions may differ. I am interested to hear your feedback in the comment section.

The Eye of Aquila” has turned out to be somewhat polarizing. Some folks love it and others feel it is too busy (and purple). To be honest I am still trying to decide if I want to tweak it or not.

Posted on July 16, 2012

The Eye of Aquila -- Added 07/16/12If you’ve been following my work for a while you probably know that I always have a bit of a quandry with my space pics. Do I show the view “from space” or is it better to create a view “from the ground”?

In the case of my “Magnetar” I’ve decided to do both and I have added “The Eye of Aquila” to the Members Gallery this morning.

What do you think? Does it deserve its own place in the gallery?

I also wanted to mention that all of my Zazzle posters and canvases are 50% off for the rest of today if you use the coupon code “ZBDAYARTDEAL”.

Enjoy!!

Posted on July 9, 2012

Magnetar -- Added 07/09/12I’ve posted a new version of “Magnetar” in the Members Gallery this morning. The first render (available henceforth in the Pickle Jar) was my first wallpaper developed and rendered completely on a laptop (Asfaloth). For this new version I employed my main workstation (Bucephalus).

I rendered the background and nebula first in Vue d’Esprit, then used that for the background for my magnetar in Lightwave. I then brought that render back into Vue to add foreground dust.

Now if only I could figure out how to make more “ropy” looking clouds in Vue…

I hope you like the update. Let me know what you think!!

Posted on July 6, 2012


I was pretty confident that the new “red” version of Mistveil Mountain would be my gallery version when I started rendering the multiscreen.

Now I’m not so sure. The comments are mostly in favor of the new version, but the ratings point to the first render.

I’ve added the dual and triple-screen versions to the Members Gallery this evening, still warm from the 3 day render. I’ve been working on Asfaloth for the past few days so I’m stoked to get my main machine back.

I’m sure there are quite a few people who would like to see the first version for multiple monitors so I will set up a render on one of my other machines ASAP. Unfortunately none of my machines go nearly as fast as Bucephalus so it will probably be a while before it is finished. Sorry!