Digital Blasphemy | 3D Wallpaper

Posted on December 31, 2013

Happy New Year!!

On behalf of Jessica, Ian and Jason I want to wish you all a happy and healthy 2014!

Thanks so much to everyone who took the plunge and become Members this year and to everyone who renewed. Your support helped me to create nearly 40 new renders this year!

I would have liked for it to be a round 40 but the new version of Vue hasn’t been cooperating lately 🙁

If all goes according to plan 2014 should be memorable one for DB.

Jan 17 – 19 Jessica and I will be attending our very first SFF convention in Seattle. I will be the Artist Guest of Honor and will be leading my first ever panels on digital art. I hope to show off a few of my tricks with my trusty mobile workhorse Asfaloth.

What else? One way or another I will have an iOS app before the end of the year. The groundwork has been laid now I just need to get it finished. That same groundwork may also result in upgrades to the DB site and the Android app, along with a number of 3rd party apps being compatible with my gallery.

There is also a possible corporate “partnership” that I have been working on for the past year. I am really crossing my fingers that it works out in 2014.

I have been working with the new version of Vue d’Esprit and the new “Plant Factory” over the past few weeks. I am learning that these programs can produce spectacular results, but I have to figure out how to optimize my scenes so that don’t take a week to render.

TL;DR — Enjoy “Campfires” as the newest free wallpaper and have a wonderful New Year!!

Posted on December 16, 2013

The Shaded Path (Seasons)

While putting together a page to list the different seasons of “The Shaded Path” I thought it would be interesting to combine them into one image. I don’t usually post Photoshop collages here in the gallery but I’ve added this one by request.

Posted on December 13, 2013

The Shaded Path (Winter/Night)

I’ve added a Winter/Night version of “The Shaded Path” to the Members Gallery this morning. This one actually took longer to put together than both of the previous versions and I am still not 100% pleased with how it turned out. Rather than sit on it for another 4 or 5 days while I made adjustments, however, I’ve decided to let you guys be the judge.

This was to be my first scene rendered using the new version of Vue d’Esprit (Vue 2014) but a few showstopping bugs sent me back to my “trusty” Vue 11. Perhaps I will be able to go back to Vue 2014 for the day version (I would love to the use new “photometric” atmosphere). Stay tuned over the weekend!

Posted on December 12, 2013

Perseverance

A have a couple of renders going right now and the first one finished was my multiscreen version of “Perseverance“. I am not 100% happy with how this one came out so don’t be surprised if I get it an update in the near future. The render took quite a while on Asfaloth however so I offer it here until I can rework things.

Posted on December 2, 2013

Translucence

I was curious as to how my “Fluorescence” mushrooms would look with only back lighting (rather than glowing themselves). Not sure if this one deserves its own place in my gallery or not, but I think it makes a nice wallpaper nonetheless.

I rendered this one using Asfaloth while Bucephalus worked on “Perserverance“. Let me know what you think!