Digital Blasphemy | 3D Wallpaper

Posted on June 17, 2014

Cronus “Cronus” continues my exploration of Vue d’Esprit’s “Planetary” mode. It basically allows you to move the camera high enough that you are looking down at the entire planet that you were working on. The planet in “Skyward” was made in this manner, but I wanted to see if I could use it to create a gas giant type world.

This render combines my gas giant with a smaller terrestrial type satellite. Both were rendered using Vue d’Esprit 11.5. It’s still very much a work in progress so expect a few alternate versions. As I said before, it’s a lot of fun making planets in Vue!

UPDATE:I’ve added a new version of “Cronus” this morning. I’ve flattened the clouds a bit and, as suggested, added some haze to the atmosphere. Still, this is meant to be a fanciful gas giant (and it’s my first) so I don’t mind sacrificing realism in that pursuit.

The main benefit of this new version is that the gas giant is all one, raw, render. The first version was actually a Photoshop composite of 2 different renders. My main goal is always something that I can re-render without Photoshop and this version satisfies that nicely.

The name was taken from one of my first Bryce planetscapes. I think an updated “Cronus Rising” may appear sometime in the not-too-distant future.

Another benefit of this 3D approach to planet-making is that I can move my “camera” down into the cloud layers themselves for some very interesting views. Stay tuned!

In other news, the first batch of Thank You cards went out today!

In other news, the first batch of Thank You cards went out today! The boys are working on their signatures and are getting a real kick out of seeing how my fans are in so many different countries.

Posted on June 13, 2014

SkywardThird time’s the charm? I’ve made some adjustments to the planet for the third version of “Skyward”. The clouds have been scaled back a bit so you can see more details on the planet’s surface. I’ve also added a few dark side lights.

I’ve added back a bit of underlighting in the trees but it’s no longer red. I hope you like the update!

I think I’m pretty close to being happy with this one, and it has been a lot of fun learning how to make planets in Vue d’Esprit. The tools are quite powerful and I can see some really cool applications down the road!!

Posted on June 12, 2014

Help me teach my boys a lesson about what I do for a living!

Thank You Cards!

I brought back this stack of postcards from Rustycon. From now until they are gone all new and renewing Members (yearly and above) will receive a “Thank You” signed by me (on the front) and the family (on the back). I would like to teach my children a bit more about what I do for a living and I think this will be a good hands-on lesson!

So how do you get one if you are a Lifetime Member? Great question! I will be happy to send you one for a small donation!

More info here…

 

Skyward

I’ve added an updated version of “Skyward” this morning. This chief difference you will notice is that the tree branches are no longer lit from beneath. I’ve also added a bit of glow to the highlights. Hopefully the tree branches are still visible on your screen!

The first version is still available in the Pickle Jar. I may yet have one more revision before the multiscreen…

Posted on June 8, 2014

Inner Space

I’ve always wanted to do a wallpaper depicting what you might see laying on your back and looking up through the trees at a wondrous night sky. After creating my first planet in Vue d’Esprit it seemed like the time was right.

I hope you enjoy it! This is a bit of a first draft so don’t be surprised if I post an update or two in the days ahead…

Posted on June 7, 2014

Endless Blue (Night)

The dual and triple-screen versions of “Endless Blue (Night)” are finally available. I’m still not sure why this one takes so long to render but I’m glad it’s finished!!