Digital Blasphemy | 3D Wallpaper

Posted on July 13, 2014

Horizons

Horizons” is the end-result of my learning some new space rendering techniques over the past few weeks. I used my Class M planet from Skyward, my gas giant from “Cronus“, and my galaxy from “Island in the Void” for the sky and modeled the foreground in Vue 2014.5.

The title is from a comment left by member “Jenna” on the work-in-progress version, where she said: I really like the “from our current horizon to our eventual horizon” feel.

I hope you enjoy it too!!

 

Posted on July 10, 2014

My Thank You cards have been so popular that I thought I might take it a step further. All DB Donors will receive a signed and numbered 4×6 print of your choice (in addition to a thank you card and listing on my donor page).

If you use the PayPal option please use the “instructions to seller” field once you get to the PayPal site to let me know which image you want. Please be sure to include your shipping address!

If you use my Bitcoin option please email me your address and the image you would like after you make your donation. Thanks and please let me know if you have any questions!!

 

Posted on July 8, 2014

Island in the Void

Dual and triple-screen versions of “Island in the Void” now available!

 

Posted on July 7, 2014

New Thank You Cards!

My second batch of 100 “Thank You” cards arrived from Zazzle over the weekend but I’ve already sent out nearly 80 of them! The boys had a marathon signing session last night…

Signing the second batch of Thank You cards

You can still get one of these “Pot of Gold (Night)” cards if you hurry. Otherwise I will be moving on to the next design soon!

 

Posted on July 4, 2014

Island in the Void (2014)

Island in the Void” is new in the Members Gallery this morning. The title refers back to this piece from 2001.

I started playing around with this model on Asfaloth while waiting for “Cronus Rising” to render on Bucephalus. My goal was to create a believable galaxy in Lightwave using the new instancing tools (and no Hypervoxels).

This one rendered in around 90 minutes at 4800 x 3000 with 24 anti-aliasing passes. That certainly beats the 24 hours that a similar Hypervoxel render would take. I’m still learning all the tricks to the new instancing system so this is just the beginning.

Let me know what you think!

 

I’ve also added dual and triple-screen versions of “Cronus Rising“.