Digital Blasphemy | 3D Wallpaper

Posted on October 23, 2014

It’s always tough when one of my first drafts takes off and gets high-ratings, because there will always be folks who won’t like my changes. Still, I knew when I posted the first version of “The Black Angel” that I wasn’t completely finished with it.

I’ve reworked the foreground (the grass was too tall and just a blur before), added some more vines to the trees and the statue, added some blowing leaves, and finally brightened the scene a bit so you can see more details in the foreground.

I hope you like the changes. The first version will remain available in the Pickle Jar along with a bonus B&W version that I think looks pretty creepy too…

PS: Jessie took issue with my claiming the inspiration for this piece was the Black Angel in Iowa City. She correctly noted that our son Ian has been putting together a black angel costume for Halloween for the past month so he should get the credit. Thanks for the inspiration Ian!

 

Posted on October 23, 2014

Someone recently mentioned that I don’t make enough abstracts any more. Here’s a new one that I put together on my laptop while Bucephalus rendered the black angel. Enjoy!

 

Posted on October 20, 2014

Me back in 92 getting inspired for my latest #Halloween render. pic.twitter.com/Q4fY0rzY9V

— Ryan Bliss (@dblasphemy) October 20, 2014

The “Black Angel of Oakland Cemetery in Iowa City always freaked me out as a college student back in the 90s. As you can see from the photo above, I couldn’t even look at it.

While the statue in Iowa was my main inspiration, I’m sure some of you will also think of Doctor Who when you see this render.

Either way I hope you have a happy and safe Halloween!!

PS: Are you on “Ello”? I signed up this week and you can follow me here.

 

Posted on October 19, 2014

I get this a lot…(src.. http://t.co/HPvbRhEMv8) pic.twitter.com/LTKVS0aLKO

— Ryan Bliss (@dblasphemy) October 19, 2014

Posted on October 14, 2014

I added “The Final Flame” to the gallery early this morning. This one still has a few issues (the bottom of the frame needs work, camera angle needs adjusting) but I thought it looked interesting enough to share while I work them out. Expect a new render in a day or two.