Digital Blasphemy | 3D Wallpaper

Posted on February 14, 2016

A couple of new renders to share on this Valentine’s Day…

Painted Canyon (Night)

I created “Painted Canyon” back in 2014 and it quickly become one of my highest rated renders. I had always intended to do a night version but for whatever reason I didn’t get around to it until one of my Members suggested it last week.

I think it turned out quite nicely. What do you think?

Twilight Atoll

This render arose out of a Facebook discussion comparing the relative merits of my Atoll series (Day and Night). Someone suggested a version “in the middle” at twilight or dusk and I thought it was worth a try.

Multiscreen versions for both of these renders are coming soon. After that I am thinking that the Plant Factory might be useful for creating underwater flora/fauna…

Posted on February 7, 2016

Circumbinary

Dual and triple-screen versions of “Circumbinary” are now available for my subscribers! My multiscreen render of “Starlight Woods” is still finishing up on Bucephalus.

I am also proud to accounce a new way to cover an entire wall with my artwork.

Posted on February 3, 2016

Circumbinary

I’ve been meaning to update my “Trinity” scene using Vue for a long time now but the trick was the figure out how to get two light sources to affect the coloring of the sky (Vue only allows for 1). I think I’ve figured a good workaround using a volumetric light.

I chose to use alien plants (which I modeled using The Plant Factory) in the foreground this time and I’ve left out the little person. Since the viewer was one piece of the eponymous “Trinity” I’ve chosen a new name for this piece. “Circumbinary” is an astronomical term for a planet orbiting a binary star.

Members might recognize white-dwarf as the same that has been my “work-in-progress” for the past month or so. I’ve finally found a use for it 😉

Posted on January 28, 2016

Starlight Woods

As I mentioned yesterday, I had another render going on “Shadowfax” and it finally finished up this morning. “Starlight Woods” is the last in a series of renders that started with “Silent Night” in which I’ve been learning the intricacies of plant modeling using “The Plant Factory”.

Where my “Sunshine Tree” stood alone I thought it would be fun to create a moonlit forest of “starlight trees”. I think it turned out nicely, except the ground fog took far too long to render.

If you are tired of glowing spheres on branches I think you will enjoy my next render which is making the move to my main workstation today 🙂

Posted on January 27, 2016

Pomology

“Pomology” is new in the gallery this morning. I thought the same Plant Factory modeling techniques that I used for “The Sunshine Tree” would make for an interesting abstract wallpaper.

Each instance is slightly different using Vue’s “Solidgrowth” randomizing tech. Hope you enjoy it! I have one more wallpaper in this series finishing up on Shadowfax right now so stay tuned!