Posted on January 2, 2023
This year I plan on adding Cinema4D to my 3D toolkit and this piece is step towards me learning how to use it. Here I’m concentrating mostly on modeling and shader editing. I used the standard renderer rather than Redshift to explore C4D’s procedural shader system.
The title refers to the opposite of “trypophobia” (“an aversion or repulsion to objects like honeycombs and sponges that have repetitive patterns or clusters of small holes“). Hope it doesn’t trigger too many people. I have tried to make it look as inorganic as possible if that helps 🙂
Expect more abstract artwork in 2023!
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