Christmas Walk

Posted on December 7, 2021

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Christmas Walk

As soon as I’d made the winter iteration in the “Walk” series I wondered if I Christmas version would be possible. I knew I wouldn’t be able to use actual geometry for any Christmas lights here though, because VUE doesn’t let you use ecosystem instances on objects that are already ecosystem instances (in this case, the forest). I had to do it by modifying the bark textures and that’s something I’d never attempted before on this scale.

It presented many challenges and I’m still not sure I’m totally happy with the result. I am happy ENOUGH however to share this render and perhaps keep tweaking things. I haven’t rendered the multiscreen version yet for this reason. It’s definitely different from my other Christmas scenes. Let me know what you think!

Honestly I had hoped DB 2.0 would be the default by this point but it’s taking longer than I’d hoped. DB 1.0 has served for many years however and will continue to do so until no longer needed.