Posted on July 8, 2020

Dragon Teeth

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I was looking through my old Vue files a few weeks ago on Bucephalus and found this empty canyon that I’d modeled using Zbrush back in the Aughts. Pretty sure I didn’t get around to rendering it at the time because it was going to monopolize my rendering for over a week. The mesas eventually become “Shrouded Desert” but this was my original scene.

Well, the render time only went up when I populated the canyon with trees but I decided that I did not mind since I now have two other machines I can work on. I have quite a few of these old scenes that I never finished so that could be another job for Bucephalus.