Posted on May 30, 2014

Inner Space

So I spent the past few days trying to get this scene to render in under half the time, yet also without the noise that has plauged the earlier versions. In addition to tweaking the renderer I’ve decided to lose the transparency/refractions.

This version renders faster, is cleaner, and I think also has better contrast. The savings in render time allowed me to add a bit of volumetric light as well.

Dual and triple-screen versions are available as well.

Let me know what you think!