Posted on April 12, 2014

Endless Blue (2014)

I will admit that I wasn’t entirely satisfied with how my “Endless Blue” re-render turned out back in January. Here’s an updated render for your consideration (see the first render here).

I’ve removed the moss from the rocks, tweaked the vegetation and re-introduced more actual blue to the scene.

It’s been rendering on my “Asfaloth” mobile workstation for longer than I care to admit but I’m glad to have it finished. What do you think? Worth the time?