Posted on February 26, 2014

Aftermath (2014)

If you hadn’t noticed I have been on something of an update kick early in 2014. I hope no one minds too much but I’ve had these projects bouncing around in my brain for far too long. They need to be released.

The update to “Aftermath” that I’ve added to the Members Gallery this morning is one that I’ve been wanting to do for some time. I didn’t really have it in me to show what caused all of the debris in the original “Aftermath” from 1999. When I started playing around with Lightwave’s Fracture tool and saw the possibilities I knew the moment had arrived to complete the scene.

I may have an update or two in store for this one so please check back from time to time. I’ve posted some “in-devlopement” pics on my Instagram account if anyone is interested and will continue to provide sneak-peeks of my upcoming projects there going forward. Follow me if you want to see what I am working on!

I am also trying to finish up the “Amazed” multiscreen but my machine keeps crashing in the middle. Very frustrating but “Amazed” is one of the densest scenes I’ve ever created (the multiscreen has around 240 billion polys). I have some ideas on how to fix it up though and I hope to have it ready soon!