Posted on May 16, 2012
There were a number of reasons why it made send to tear down my “Atoll” scene and rework it to render faster.
One reason (see below) was that I wanted to produce a render for multiple monitors. Another was so that I could create the much-requested nighttime version. After posting the multiscreen day version this morning I set to work on the night scene.
I’m not sure this is going to be the final version of the night scene, but I thought it looked nice enough to share. Let me know what you think!
One of the main reasons I tore down and reworked my “Atoll (2012)” scene was so that I could render a proper multiscreen version in a reasonable timeframe. I’m happy to report that the dual and triple-screen versions are now available to my Members.
The scene took a mere 32 hours to render at 7680 x 1600. I think it turned out rather well myself. What do you think?