Posted on January 28, 2000

  • In case you are wondering, both “Neptune’s Garden”, “Pagoda” and “Avalon” are all on hold temporarily. I discovered, after much trial and error, that my Lightwave objects were not compatible with the texturing system used by World Builder (Lightwave Objects do not have UV maps assigned). I have some software on the way which will remedy that situation (and do much much more), called Deep Paint 3D.

    So I’ve been spending this week practicing my Lightwave skills. There hasn’t been much in the way of complete works to show for it (sorry), but I thought this latest one came out kind of nice. I call it “To Be”, and you can check it out on the New Images page or in the Pickle Jar.