Digital Blasphemy | 3D Wallpaper

Posted on July 24, 2000

  • A second version of “Tableau” is up for your review. You can still see the first version inside the pickle jar. I thought these scene might make a nice home for the Pagoda I designed earlier this year…
  • As mentioned yesterday, my new render is up and available. Unfortunately it did not turn out quite as I had planned. I noticed some things looking at the 1600 x 1200 render that I didn’t like so I’ve been doing some revisions already. The second version is rendering right now, but I think this first draft is decent enough to share. The tentative title is “Tableau” and you can check it out on the New Images page.

    Thematically, image was inspired by a photo I saw in a book called “Spectacular China“. Technically, this image was inspired by some of the comments I received about “Relics” in which some of you suggested that the guns would look more realistic if they had some plants growing out of them. This image was about trying to grow a plants on an imported mesh (like a chia pet). World Builder 3 plans to have this feature, but I had to work out a hack using the current software. As you can see, I figured it out (the tall rocks in this image were modeled in Lightwave).

    The next version of this image should be up either late tonight or early tomorrow. Hopefully some of the rough edges will be smoothed over by then.

Posted on July 23, 2000

  • Sorry for being out of touch recently. First of all I want to thank everyone for the wonderful comments you sent me regarding “Song of the Sky“. I spent a few days last week tinkering with it before coming to the conclusion that it should stand as is. So many of you seemed to like it that I didn’t have the heart to make any changes. Of course, I may feel different down the road…

    I spent the latter part of the week practicing my modeling skills with Lightwave, trying to learn a bit of software called Macroform. Most of my spare time is spent learning how to create my own meshes.

    Yesterday I started working on a new landscape image, and it is rendering as I write this. The first draft should be up by tonight (Monday morning at the latest). Hope you stop back to check it out!

    That’s the status report for now. Just wanted to touch base a let you know that I am alive and rendering…

Posted on July 17, 2000

  • Back when I was in college I took a road trip to northern Minnesota for a “hiking class”. On the way up I caught a display of the Northern Lights. I didn’t know what it was at first. The sky was glowing green and shimmering. It was one of the most incredible things I had ever seen.

    I heard that over the weekend you could see the Northern Lights as far south as Denver (can anyone confirm this?). I really wanted to see the aurora, but unfortunately I live too far south.

    My point? I spent all of last week tweaking “Relics”, trying lots of different stuff. None of the images really struck me as a major improvement though, so I kept at it. Last Friday I heard about the impending electronmagnetic storm and to assuage my disappointment as missing the Northern Lights I decided it would be cool if I added them to the image I was working on. The result, at long last, is entitled “Song of the Sky” and can be found on the New Images page and in the Night Scenery Gallery. The image turned out almost exactly like what I saw that night in Minnesota seven years ago. What do you think?

    I’ve also posted what this image looked like last week before I decided to add the aurora. You’ll find it in the Picklejar.

  • If anyone is interested, the folks at Animatek have posted some of the new features they are working on for World Builder 3.0. It’s interesting in that it not only details what is to come (I’m drooling), but it also highlights some of the current version’s shortcomings. I may have to pick up a copy of Max. . .

Posted on July 11, 2000

  • Added “Relics” to the gallery. I’m still trying to learn how best to use World Builder’s “Z-Buffer Composer”, and this image is another exercise.

    There’s a version without the cannons in the Picklejar if that it more to your taste. Either way, don’t hesitate to share your thoughts. Do you think the ray-traced objects “stick out”?

Posted on July 7, 2000

  • Another Spire City update. I’ve rearranged the city somewhat, and added something which I hope will alleviate the “head tilting” effect that some of you have reported. As always, you can check out the Pickle Jar if you want to check out the history of this image.
  • If you haven’t noticed, I’ve cut the price for extending your membership. You can add a year to your membership now for $14.95 and another 90 days for $9.95. I’ll be trying out the new prices this month, and if they’re popular I’ll keep them. Otherwise I’ll just go back to the old price.

    Lock in another year at the reduced price by clicking here.